IMPROVING STUDENTS VOCABULARY MASTERY BY USING MIMING GAMES COMBINED WITH LEARNING ENGLISH VOCABULARY APPS AT THE EIGHT GRADE OF SMP N 1 NGARINGAN

Kasanah, Nilan Rohmatul (2023) IMPROVING STUDENTS VOCABULARY MASTERY BY USING MIMING GAMES COMBINED WITH LEARNING ENGLISH VOCABULARY APPS AT THE EIGHT GRADE OF SMP N 1 NGARINGAN. Other thesis, Universitas PGRI Semarang.

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Abstract

Kasanah, Nilan Rohmatul. 2023, Improving Students Vocabulary Mastery
By Using Miming Games Combined with Learning English Vocabulary Apps
at The Eight Grade of Smp N 1 Ngaringan. Final project, English Study
Program, Faculty of Language and Art Education, University of PGRI
Semarang. Advisor I: Ririn Ambarini, S.Pd., M.Hum., Advisor II: Th. Cicik
Sophia B., S.S., M.Pd.
Keyword: Improving, Miming Games, Learn English Vocabulary,
Vocabulary Mastery.
Vocabulary is the most important language in the world. This quantitative
study improving students’ vocabulary mastery by using Miming games
combined with Learn English Vocabulary Apps. This study was focused on
the invesrigating improving students’ vocabulary mastery in eight grade of
students SMP N 1 Ngaringan. The purpose of this study were find out the
result of students’ vocabulary mastery before and after using Miming games
combined with Learn English Vocabulary Apps, to find out wheter was any
significant difference of students’ ability in their vocabulary mastery, to
achieve the aim of this study, it used pre- experimental desaign. This study
conducted at eight grade of SMP N 1 Ngaringan. The sample of this study
was 27 students. The data was obtained from pre-test, post test and
documentation. The instrument of this study used multiple-choice and essay.
Then the data was analyzed by using t-test formula in SPSS 25 program to
find the result of the significant difference of students’ vocabulary mastery
before and after taught using Miming Games combined with Learn English
Vocabulary APPS. The result of the pre-test showed still low, it was mean of
pre-test score 64,74 the category is fair. The lowest of the score pre-test 40
and highest 88. The result of post-test, the mean of post test-score 82,37 the
category good,the lowest of this score 68 and the highest 96. Based on this
data, The researcher concluded that improving students vocabulary mastery
by using miming games combined with english vocabulary Apps could
improve students’ vocabulary mastery.

Item Type: Thesis (Other)
Subjects: L Education > L Education (General)
P Language and Literature > PE English
Divisions: Fakultas Pendidikan Bahasa dan Seni > Pendidikan Bahasa Inggris
Depositing User: Perpus Pusat Upgris
Date Deposited: 08 Jan 2024 07:41
Last Modified: 08 Jan 2024 07:41
URI: http://eprints3.upgris.ac.id/id/eprint/596

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