FIGURATIVE LANGUAGE IN SUPPORT HERO CHARACTERS OF MOBILE LEGENDS BANG-BANG GAME AND ITS FEASIBILITY AS MATERIAL SOURCE FOR TEACHING SEMANTICS

Anjasmoro, Anjasmoro (2024) FIGURATIVE LANGUAGE IN SUPPORT HERO CHARACTERS OF MOBILE LEGENDS BANG-BANG GAME AND ITS FEASIBILITY AS MATERIAL SOURCE FOR TEACHING SEMANTICS. Other thesis, Universitas PGRI Semarang.

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Abstract

The research focused on analyzing types of figurative language in support
hero characters of Mobile Legends Bang-Bang game and its feasibility as
material source for teaching semantics. According to Finocchioro in Ramelan
(1984), language is an arbitrary system of vocal symbols, which allows all
people in a particular culture, or others who have studied the system of that
culture, to interact or to communicate with others. The study of meaning is
usually referred to in a technical term called semantic, semantics also includes
linguistics because meaning is part of language. Based on Tarigan (1985:7)
semantics is the study of meaning. The meaning is expressed by symbols or
signs that are analyzed. In humans and society, meaning in semantics has an
influential relationship with each other. According to Keraf (2009), figurative
language is a way to express thoughts through language. It can be interpreted
that figurative language is very influential on the meaning to be conveyed,
shown by the spirit and personality of the author who has a certain influence
in the sentence to be conveyed. Figurative language can also be used to
express of feeling like theme, ideas, and feeling of the author. If you can't
understand figurative language the meaning expressed by the speakers, the
communication will not be conveyed properly which means that “figurative
language requires a special process that just happens after a literal fail” (Jay,
2003, p. 314). Perrine (1982:61) states that a way of saying something other
than the usual way is a broad definition of figurative language. To express the
meaning, figurative language uses a different way from literal interpretation.
According to Khotari (2004:3), qualitative research is concerned with
qualitative phenomenon, i.e., phenomena relating to or involving quality or
kind. In behavioral science, qualitative research is very important because it
aims to find the underlying motives for human behavior. In this study, the
writer used qualitative method. The writer used the theory by Miles &
Huberman (1994) to analyze the data. The writer founds 13 figurative
languages in male support hero characters of Mobile Legends Bang-bang
Game with details as follows: Simile 2 utterances, Metaphore 4 utterances,
Hyperbole 2 utterances, Personification 4 utterances, Litotes 1 utterances. In
Support Hero Characters of Mobile Legends Bang-bang Game use
personification and metaphor as the dominant figurative languages both are
equal in percentage of 30,4% above the total of figurative language found
Keywords: Semantic, Figurative language , Mobile legends bang-bang

Item Type: Thesis (Other)
Subjects: L Education > L Education (General)
Divisions: Fakultas Pendidikan Bahasa dan Seni > Pendidikan Bahasa Inggris
Depositing User: Perpus Pusat Upgris
Date Deposited: 13 Jun 2024 03:43
Last Modified: 13 Jun 2024 03:43
URI: http://eprints3.upgris.ac.id/id/eprint/3973

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